I think everyone knows Tetris, but it may be worth clarifying the rules because there are many different versions around, each of them slightly different. I was getting ideas from the Tetris Wiki on Fandom where I found a lot of interesting information about the game. So here are the rules:
The
playfield measures ten spaces across by twenty spaces down
Shapes will be selected randomly. New shapes appear 4 lines above the ceiling. No
entry delay will be added.
The player can move or rotate the piece 4 times before it moves one position down.
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There will be 10 levels (1 to 10), gradually speeding up the gameplay. The next level comes after clearing 100 rows.
On clearing one, two, three or four rows, the player will get 40, 100, 300 and 1200 points, respectively. This bonus will be multiplied by the current level, ie. doubled on level 2, tripled on level 3, etc…
We will start the game development with designing the screen on the next page.